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1. Massive Battles 100 on 100 - in Feedback/Requests [original thread]
Jammer JAMS wrote: Big Maps with 100 players on each side. lots of tanks dropships ect. Planes Mobile CRU supplies or APC with modules like the video Ground to eve guns deployable turrets Small turrets I see on the intro to every game Medium ...
- by Heavenly Daughter - at 2014.05.29 08:37:00
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2. Full character respec on 5/14/14 - in Feedback/Requests [original thread]
More like full character deletion lol.
- by Heavenly Daughter - at 2014.05.06 15:10:00
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3. REMOVE LEGION POSTS - in Feedback/Requests [original thread]
TechMechMeds wrote: Heavenly Daughter wrote: this is for DUST 514 Remove your SIG PIC, thanks. NO, DEV FUK UP, DEV FIX IT.
- by Heavenly Daughter - at 2014.05.05 20:48:00
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4. REMOVE LEGION POSTS - in Feedback/Requests [original thread]
this is for DUST 514
- by Heavenly Daughter - at 2014.05.05 20:43:00
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5. Add feature to self reset SP - in Feedback/Requests [original thread]
Eko Sol wrote: Heavenly Daughter wrote: When ever we want, we know dust is going into decline here on so let us just F$%K about for the duration. I completely agree. What is funny is I would pay $/aur to be able to do this till the end o...
- by Heavenly Daughter - at 2014.05.02 23:10:00
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6. Add feature to self reset SP - in Feedback/Requests [original thread]
When ever we want, we know dust is going into decline here on so let us just F$%K about for the duration.
- by Heavenly Daughter - at 2014.05.02 22:30:00
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7. Duel wield - in Feedback/Requests [original thread]
BLOOD Ruler wrote: Ya that's right DUEL WIELD,why do we not have this.It would be fun and I have to guns on both hands Go play borderlands 2
- by Heavenly Daughter - at 2014.04.30 10:39:00
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8. Swarm Missile intelligence - in Feedback/Requests [original thread]
True Adamance wrote: They already phase through the ground and pull 60 degree turns on a dime...... what more do you want? One pulls a can opener and lifts me out for you to shoot? Sounds like you're on par with the missiles.
- by Heavenly Daughter - at 2014.04.28 23:34:00
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9. Swarm Missile intelligence - in Feedback/Requests [original thread]
Can you give them some. At the very least some intelligence to fly over hill terrain when going for a target no take a 'B' line through it. If they can work out that they passed a vehicle and do a 'U' turn they can work out there's a hill in fro...
- by Heavenly Daughter - at 2014.04.28 23:21:00
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10. Another scale of precision - in Feedback/Requests [original thread]
Add a Hold L2 option for 1/10 scale of movement in scope
- by Heavenly Daughter - at 2014.04.28 15:58:00
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11. I want Cloaking under one of my pad buttons - in Feedback/Requests [original thread]
Programmable controller like programmable keyboard
- by Heavenly Daughter - at 2014.04.28 15:56:00
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12. Tier based queues 4 fair game play - in Feedback/Requests [original thread]
Kelbec Illidarie wrote: so lets break up your life time skill points into a set of tiers an example is as follows. tier: Life time SP 1: 1,000,000 2: 2,500,000 3: 5,000,000 4: 7,500,000 5: 10,000,000 that is just an example so the queue sy...
- by Heavenly Daughter - at 2014.04.28 13:30:00
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13. Remote Mines need adjustments - in Feedback/Requests [original thread]
TheEnd762 wrote: They're fine. If anything, the throw speed needs to be increased. Getting more than one stuck to a tank before it can zip away is pure luck at this point. The placement time is just fine too, it would after all take time fo...
- by Heavenly Daughter - at 2014.04.27 14:22:00
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14. Remote Mines need adjustments - in Feedback/Requests [original thread]
BIind Shot wrote: OP must be a heavy that's sad because he can't just stand inside of a room and mow people down with his HMG with out anyone but another heavy to take him out. You're talking rubbish, the item is a remote explosive and shoul...
- by Heavenly Daughter - at 2014.04.27 14:20:00
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15. [Request] lower the dmg of CR, they are too powerful - in Feedback/Requests [original thread]
Drecain Midular wrote: Just lower their optimal range a bit and we're good No, the damage is to high and certainly does need a severe cut.
- by Heavenly Daughter - at 2014.04.27 14:04:00
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16. Damage Mods - in Feedback/Requests [original thread]
I know there shave been posts before this but what the hell, I'll have my say. There is little point in the damage mods when we have suits bonuses and role bonuses. In some cases it's better to choose a different suit for the role you intend to ...
- by Heavenly Daughter - at 2014.04.25 13:16:00
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17. Different way of rewarding / penalising players - in Feedback/Requests [original thread]
Cyrus Militani wrote: Or you could make it not lag. As a Logi I find these ideas quite offensive. Should we start penalizing people for getting too many kills? Perhaps we should start penalizing drop ship pilots for being in the air too long. ...
- by Heavenly Daughter - at 2014.04.24 18:40:00
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18. Increase Minmando jump high - in Feedback/Requests [original thread]
shaman oga wrote: I would like to have the ability to jump a little higher, just like the assault, sometime i have to draw back and the ability to jump over little railings would be a great help, considering that the Minmatar commando has less ...
- by Heavenly Daughter - at 2014.04.24 11:07:00
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19. Reduce equipment spam - Equipment Limits & Supply Depots - in Feedback/Requests [original thread]
bump
- by Heavenly Daughter - at 2014.04.24 10:21:00
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20. Different way of rewarding / penalising players - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Yeah I've been thinking abou tthis. One possible solution is to not allow equipment of the same type to be deployed within a certain distance of each other. If you place two nanohives right on top of each other, one blo...
- by Heavenly Daughter - at 2014.04.24 10:17:00
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